<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Capcom on MacWorks</title><link>https://macworks.dev/tags/capcom/</link><description>Recent content in Capcom on MacWorks</description><generator>Hugo</generator><language>en</language><atom:link href="https://macworks.dev/tags/capcom/index.xml" rel="self" type="application/rss+xml"/><item><title>Gaming Videos</title><link>https://macworks.dev/docs/today/game-videos-2026-07-27/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/today/game-videos-2026-07-27/</guid><description>&lt;h1 id="gaming-videos--2026-07-27"&gt;Gaming Videos — 2026-07-27&lt;a class="anchor" href="#gaming-videos--2026-07-27"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;h2 id="watch-first"&gt;Watch First&lt;a class="anchor" href="#watch-first"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Today&amp;rsquo;s essential watch is a massive, 46-minute retrospective on &lt;em&gt;Resident Evil Revelations 2&lt;/em&gt;, making a compelling case that it is the true spiritual successor to &lt;em&gt;Code: Veronica&lt;/em&gt;. It is a fantastic, opinionated deep dive for survival horror fans who want a thorough breakdown of the game&amp;rsquo;s mechanics, storylines, and Capcom&amp;rsquo;s bizarre handling of the original release.&lt;/p&gt;
&lt;h2 id="highlights-by-theme"&gt;Highlights by Theme&lt;a class="anchor" href="#highlights-by-theme"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;h3 id="news--commentary"&gt;News &amp;amp; Commentary&lt;a class="anchor" href="#news--commentary"&gt;#&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href="https://www.youtube.com/watch?v=8ZtM3ryvB5U"&gt;維羅妮卡真正的續作？被時代耽誤的《生化危機啓示錄2/惡靈古堡啟示2》(完全鑒賞) ︳Resident Evil Revelations 2&lt;/a&gt;&lt;/strong&gt;
This comprehensive video essay offers a sharp critique of &lt;em&gt;Resident Evil Revelations 2&lt;/em&gt;, a hidden gem that the creator argues was tragically held back by its weird episodic release format and ultimately axed by Capcom. The video provides a detailed appreciation of the game&amp;rsquo;s design, specifically praising the highly enjoyable dual-timeline mechanics between Claire and Barry&amp;rsquo;s campaigns. It meticulously dissects the entire experience—from the opening &amp;ldquo;first day at work&amp;rdquo; sequences to the DLCs and branching endings—serving as a perfect mix of walkthrough appreciation and in-depth community commentary.&lt;/p&gt;</description></item></channel></rss>