<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Grand Theft Auto 6 on MacWorks</title><link>https://macworks.dev/tags/grand-theft-auto-6/</link><description>Recent content in Grand Theft Auto 6 on MacWorks</description><generator>Hugo</generator><language>en</language><atom:link href="https://macworks.dev/tags/grand-theft-auto-6/index.xml" rel="self" type="application/rss+xml"/><item><title>2026-06-25</title><link>https://macworks.dev/docs/week/games/games-2026-06-25/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/week/games/games-2026-06-25/</guid><description>&lt;h1 id="gaming-news--2026-06-25"&gt;Gaming News — 2026-06-25&lt;a class="anchor" href="#gaming-news--2026-06-25"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;h2 id="top-story"&gt;Top Story&lt;a class="anchor" href="#top-story"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Grand Theft Auto 6 preorders are officially live at $80 for the Standard Edition, but Rockstar Games has ignited a massive controversy by confirming the physical release will only include a digital download code rather than a game disc. While industry analysts point out this is a calculated move to kill the second-hand market and strictly control game pricing, fans are furious—especially after the preorder launch arrived without the highly anticipated Trailer 3.&lt;/p&gt;</description></item><item><title>Gaming News</title><link>https://macworks.dev/docs/week/games/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/week/games/</guid><description>&lt;h1 id="gaming-news--week-of-2026-06-20-to-2026-06-26"&gt;Gaming News — Week of 2026-06-20 to 2026-06-26&lt;a class="anchor" href="#gaming-news--week-of-2026-06-20-to-2026-06-26"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;h2 id="story-of-the-week"&gt;Story of the Week&lt;a class="anchor" href="#story-of-the-week"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;The gaming hardware market is currently in a state of absolute chaos, defined by skyrocketing component costs and a dramatic shift in console dominance. Microsoft is jacking up the Xbox Series X to an eye-watering $799.99 in August, which has contributed to catastrophic sales lows for both Xbox and PlayStation. Meanwhile, the Nintendo Switch 2 is completely obliterating the competition, capping off a historic first year with 5.9 million US units sold as gamers flock to more affordable hardware.&lt;/p&gt;</description></item></channel></rss>