<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Unions on MacWorks</title><link>https://macworks.dev/tags/unions/</link><description>Recent content in Unions on MacWorks</description><generator>Hugo</generator><language>en</language><atom:link href="https://macworks.dev/tags/unions/index.xml" rel="self" type="application/rss+xml"/><item><title>2026-06-30</title><link>https://macworks.dev/docs/week/games/games-2026-06-30/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/week/games/games-2026-06-30/</guid><description>&lt;h1 id="gaming-news--2026-06-30"&gt;Gaming News — 2026-06-30&lt;a class="anchor" href="#gaming-news--2026-06-30"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;h2 id="top-story"&gt;Top Story&lt;a class="anchor" href="#top-story"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Microsoft&amp;rsquo;s gaming division is reportedly bracing for a &amp;ldquo;bloodbath&amp;rdquo; as it considers shutting down multiple studios—including Arkane and Undead Labs—which could lead to the cancelation of highly anticipated titles like &lt;em&gt;Marvel&amp;rsquo;s Blade&lt;/em&gt; and &lt;em&gt;State of Decay 3&lt;/em&gt;. While Hideo Kojima&amp;rsquo;s Xbox-published horror game &lt;em&gt;OD&lt;/em&gt; is reportedly safe, this aggressive corporate &amp;ldquo;reset&amp;rdquo; has both fans and developers rightfully on edge.&lt;/p&gt;
&lt;h2 id="news--reviews"&gt;News &amp;amp; Reviews&lt;a class="anchor" href="#news--reviews"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href="https://www.ign.com/articles/civilization-7-review-update"&gt;Civilization 7 Review Update&lt;/a&gt;&lt;/strong&gt; · IGN
Firaxis dropped the 1.4 Test of Time update for &lt;em&gt;Civilization 7&lt;/em&gt;, attempting to address player feedback by reverting some mechanics to feel more like older entries in the franchise. Unfortunately, replacing age-specific objectives with simplistic point races for victories feels like a step backward, leaving the late game feeling hollow despite some much-needed quality-of-life improvements to the UI.&lt;/p&gt;</description></item></channel></rss>