<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Xbox on MacWorks</title><link>https://macworks.dev/tags/xbox/</link><description>Recent content in Xbox on MacWorks</description><generator>Hugo</generator><language>en</language><atom:link href="https://macworks.dev/tags/xbox/index.xml" rel="self" type="application/rss+xml"/><item><title>2026-05-16</title><link>https://macworks.dev/docs/week/games/games-2026-05-16/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/week/games/games-2026-05-16/</guid><description>&lt;h1 id="gaming-news--2026-05-16"&gt;Gaming News — 2026-05-16&lt;a class="anchor" href="#gaming-news--2026-05-16"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;h2 id="top-story"&gt;Top Story&lt;a class="anchor" href="#top-story"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Microsoft&amp;rsquo;s gaming division has officially rebranded itself to an all-caps &amp;ldquo;XBOX&amp;rdquo; under the leadership of new CEO Asha Sharma. Following a social media poll where almost 65% of fans voted for the capitalized version, the change has already taken effect across XBOX&amp;rsquo;s main X account and executive profiles, marking a loud, nostalgic shift for the platform.&lt;/p&gt;
&lt;h2 id="news--reviews"&gt;News &amp;amp; Reviews&lt;a class="anchor" href="#news--reviews"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;[Mixtape is Here to Stay]&lt;/strong&gt; · &lt;a href="https://www.ign.com/articles/mixtape-publisher-refutes-claim-that-expired-music-licenses-will-cause-the-game-to-be-delisted"&gt;IGN&lt;/a&gt;
Annapurna Interactive has firmly shot down rumors that its coming-of-age masterpiece &lt;em&gt;Mixtape&lt;/em&gt; will eventually be delisted due to expiring music licenses. The development team paid extra to secure perpetual licenses for the game&amp;rsquo;s phenomenal soundtrack, meaning this 10/10 game won&amp;rsquo;t suffer the same digital death as &lt;em&gt;Alan Wake&lt;/em&gt; or &lt;em&gt;Rock Band 4&lt;/em&gt;. This is a massive win for game preservation and a huge relief for anyone worried about losing access to such a stylish hit.&lt;/p&gt;</description></item><item><title>2026-05-06</title><link>https://macworks.dev/docs/archives/games/games-2026-05-06/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/archives/games/games-2026-05-06/</guid><description>&lt;h1 id="gaming-news--2026-05-06"&gt;Gaming News — 2026-05-06&lt;a class="anchor" href="#gaming-news--2026-05-06"&gt;#&lt;/a&gt;&lt;/h1&gt;
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&lt;p&gt;Nintendo shadow-dropped a dedicated Direct to announce a gorgeous ground-up remake of &lt;em&gt;Star Fox 64&lt;/em&gt; for the Switch 2, simply titled &lt;em&gt;Star Fox&lt;/em&gt;. The game retains its beloved on-rails action while adding Switch 2 mouse controls, two-player co-op, new story cutscenes, and an AR-filtered online Battle mode ahead of its June 25, 2026 launch.&lt;/p&gt;
&lt;h2 id="news--reviews"&gt;News &amp;amp; Reviews&lt;a class="anchor" href="#news--reviews"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href="https://www.ign.com/articles/gta-6-estimated-to-have-cost-take-two-1-billion-to-15-billion-so-far-ceo-strauss-zelnick-says-it-was-expensive"&gt;GTA 6 Estimated to Have Cost Take-Two $1 Billion to $1.5 Billion So Far&lt;/a&gt;&lt;/strong&gt;
Take-Two CEO Strauss Zelnick admitted that the upcoming &lt;em&gt;GTA 6&lt;/em&gt; was &amp;ldquo;expensive,&amp;rdquo; with industry analysts estimating its development budget has already hit an eye-watering $1 billion to $1.5 billion mark. With staff grinding on the title for over a decade, this staggering cost dwarfs other record-breaking AAA budgets like &lt;em&gt;Call of Duty: Black Ops Cold War&lt;/em&gt;, positioning it as potentially the most expensive entertainment product ever made.&lt;/p&gt;</description></item><item><title>2026-05-07</title><link>https://macworks.dev/docs/archives/games/games-2026-05-07/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://macworks.dev/docs/archives/games/games-2026-05-07/</guid><description>&lt;h1 id="gaming-news--2026-05-07"&gt;Gaming News — 2026-05-07&lt;a class="anchor" href="#gaming-news--2026-05-07"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;h2 id="top-story"&gt;Top Story&lt;a class="anchor" href="#top-story"&gt;#&lt;/a&gt;&lt;/h2&gt;
&lt;p&gt;Nintendo shadow-dropped the reveal of a ground-up Switch 2 remake of &lt;em&gt;Star Fox 64&lt;/em&gt; and detailed a new pricing policy that sets the digital version at $49.99 and physical at $59.99. It&amp;rsquo;s a surprisingly affordable entry for the upcoming console, though fans and even the original franchise creator are already offering mixed reactions to the game&amp;rsquo;s art direction and the fact that this is the fourth time Nintendo has remade or reimagined the exact same story.&lt;/p&gt;</description></item></channel></rss>